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	<id>http://www.mekwars.org/mediawiki-1.34.1/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Daunt</id>
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	<updated>2026-04-16T18:59:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1572</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1572"/>
		<updated>2017-02-16T21:26:41Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A hangar is a player's collection of [[Units]] to use within MekWars. A hangar consists of a number of bays which are used to house the unit. New players start with 120 bays in their hangar though this can be expanded by renting more bays at the cost of C-Bills. Each type of unit requires a specific number of bays, which is detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
There are a few special rules that apply, in addition to the table:&lt;br /&gt;
&lt;br /&gt;
* '''Foot Infantry''' do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
* In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar. After 6 of the same weight class (Meks only), an exponential tax is applied, which is expressed in parentheses in the UI next to a player's bay counts on the right. It is possible, past 8-10 Meks of the same weight class, that the tax becomes completely unsustainable (several thousand to ten thousand C-Bills), bankrupting the player. &lt;br /&gt;
&lt;br /&gt;
[[File:Hangar.JPG|right|800px|thumb|A typical hangar within MekWars. This hangar is using 92/120 bays (28 bays free).]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Unit Weight  &amp;amp; Type           !!    Bays Required&lt;br /&gt;
|-&lt;br /&gt;
| Light Mek        ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Medium Mek           ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mek          ||                                     6&lt;br /&gt;
|-&lt;br /&gt;
|Assault Mek    ||                                         9&lt;br /&gt;
|-&lt;br /&gt;
|Light Vehicle     ||                                       1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Vehicle       ||                                    2&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Vehicle      ||                                     3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Vehicle      ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Light Infantry            ||                               1*&lt;br /&gt;
|-&lt;br /&gt;
|Light Aero         ||                                      1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Aero        ||                                     2&lt;br /&gt;
|-&lt;br /&gt;
|-Heavy Aero       ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Aero (dropships)     ||                         12&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1571</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1571"/>
		<updated>2017-02-16T20:43:44Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A hangar is a player's collection of [[Units]] to use within MekWars. A hangar consists of a number of bays which are used to house the unit. New players start with 120 bays in their hangar though this can be expanded by renting more bays at the cost of C-Bills. Each type of unit requires a specific number of bays, which is detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
There are a few special rules that apply, in addition to the table:&lt;br /&gt;
&lt;br /&gt;
* '''Foot Infantry''' do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
* In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar. After 6 of the same weight class (Meks only), an exponential tax is applied, which is expressed in parentheses in the UI next to a player's bay counts on the right. It is possible, past 8-10 Meks of the same weight class, that the tax becomes completely unsustainable (several thousand to ten thousand C-Bills), bankrupting the player. &lt;br /&gt;
&lt;br /&gt;
[[File:Hangar.JPG|right|800px|thumb|A typical hangar within MekWars. This hangar is using 28/120 bays.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Unit Weight  &amp;amp; Type           !!    Bays Required&lt;br /&gt;
|-&lt;br /&gt;
| Light Mek        ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Medium Mek           ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mek          ||                                     6&lt;br /&gt;
|-&lt;br /&gt;
|Assault Mek    ||                                         9&lt;br /&gt;
|-&lt;br /&gt;
|Light Vehicle     ||                                       1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Vehicle       ||                                    2&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Vehicle      ||                                     3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Vehicle      ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Light Infantry            ||                               1*&lt;br /&gt;
|-&lt;br /&gt;
|Light Aero         ||                                      1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Aero        ||                                     2&lt;br /&gt;
|-&lt;br /&gt;
|-Heavy Aero       ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Aero (dropships)     ||                         12&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1570</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1570"/>
		<updated>2017-02-16T20:43:02Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A hangar is a player's collection of [[Units]] to use within MekWars. A hangar consists of a number of bays which are used to house the unit. New players start with 120 bays in their hangar though this can be expanded by renting more bays at the cost of C-Bills. Each type of unit requires a specific number of bays, which is detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
There are a few special rules that apply, in addition to the table:&lt;br /&gt;
&lt;br /&gt;
* '''Foot Infantry''' do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
* In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar. After 6 of the same weight class (Meks only), an exponential tax is applied, which is expressed in parentheses in the UI next to a player's bay counts on the right. It is possible, past 8-10 Meks of the same weight class, that the tax becomes completely unsustainable (several thousand to ten thousand C-Bills, bankrupting the player. &lt;br /&gt;
&lt;br /&gt;
[[File:Hangar.JPG|right|800px|thumb|A typical hangar within MekWars. This hangar is using 28/120 bays.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Unit Weight  &amp;amp; Type           !!    Bays Required&lt;br /&gt;
|-&lt;br /&gt;
| Light Mek        ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Medium Mek           ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mek          ||                                     6&lt;br /&gt;
|-&lt;br /&gt;
|Assault Mek    ||                                         9&lt;br /&gt;
|-&lt;br /&gt;
|Light Vehicle     ||                                       1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Vehicle       ||                                    2&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Vehicle      ||                                     3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Vehicle      ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Light Infantry            ||                               1*&lt;br /&gt;
|-&lt;br /&gt;
|Light Aero         ||                                      1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Aero        ||                                     2&lt;br /&gt;
|-&lt;br /&gt;
|-Heavy Aero       ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Aero (dropships)     ||                         12&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1569</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1569"/>
		<updated>2017-02-16T20:40:02Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A hangar is a player's collection of [[Units]] to use within MekWars. A hangar consists of a number of bays which are used to house the unit. New players start with 120 bays in their hangar though this can be expanded by renting more bays at the cost of C-Bills. Each type of unit requires a specific number of bays, which is detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
There are a few special rules that apply, in addition to the table:&lt;br /&gt;
&lt;br /&gt;
* '''Foot Infantry''' do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
* In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar. After 6 of the same weight class (Meks only), an exponential tax is applied, which is expressed in parentheses in the UI next to a player's bay counts on the right. It is possible, past 8-10 Meks of the same weight class, that the tax becomes completely unsustainable (several thousand to ten thousand C-Bills, bankrupting the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Unit Weight  &amp;amp; Type           !!    Bays Required&lt;br /&gt;
|-&lt;br /&gt;
| Light Mek        ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Medium Mek           ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mek          ||                                     6&lt;br /&gt;
|-&lt;br /&gt;
|Assault Mek    ||                                         9&lt;br /&gt;
|-&lt;br /&gt;
|Light Vehicle     ||                                       1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Vehicle       ||                                    2&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Vehicle      ||                                     3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Vehicle      ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Light Infantry            ||                               1*&lt;br /&gt;
|-&lt;br /&gt;
|Light Aero         ||                                      1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Aero        ||                                     2&lt;br /&gt;
|-&lt;br /&gt;
|-Heavy Aero       ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Aero (dropships)     ||                         12&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1568</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1568"/>
		<updated>2017-02-16T20:13:21Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: Yes this is verbose and the table needs to be properly formatted. I'm just getting the ideas down. Calm down.- Nastyogre&lt;br /&gt;
&lt;br /&gt;
A player's hangar consists of four types of units. Meks, Vehicles and Infantry. (Aero is not currently implemented)&lt;br /&gt;
Players start with 120 bays. Each type of unit requires a specific number of bays. This can be found in the Client's online help. A listing is also Posted here.&lt;br /&gt;
&lt;br /&gt;
A few special rules exist: &lt;br /&gt;
&lt;br /&gt;
1: Foot infantry: Foot infantry do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
&lt;br /&gt;
2: In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar.&lt;br /&gt;
This &amp;quot;tax&amp;quot; begins at 6 units of a specific weight class. This applies only to meks.&lt;br /&gt;
The tax is expressed as part of the player's hangar rental. It can be found in the upper right corner of the client. Example: Bays: 0/142 (256CB)  The 256 Cbills is the hangar rental cost.&lt;br /&gt;
This cost increases with every bay rented (above the free 120) and with every mek weight class at 6 or above.&lt;br /&gt;
The tax is exponential. It is very small at 6 and grows quickly. Rough guide is that it is noticeable at 8 units of a weight class. 10 units will be significant rental costs of a several hundred cbills per game played.&lt;br /&gt;
At 12 or above of a specific weight class, it is unlikely that any player could sustain such an unbalanced hangar. The cost could run thousands, even tens of thousands of cbills in rental cost per game played. &lt;br /&gt;
The solution is a more balanced hangar using meks of 3 or 4 weight classes and limiting the number of meks acquired to 10 or less of each weight class. Using some vehicles will also allow a player to diversify their hangar and not experience heavy taxation. Hangar rental cost is calculated AFTER salvage, so it is possible to salvage oneself into a major hangar tax. This could leave a player with negative bays and to be unable to support their hangar and cause the selloff of purchased bays. (see below)&lt;br /&gt;
&lt;br /&gt;
NOTE: If a player does not have sufficient cbills to pay the tax, the client will automatically sell off ALL of a player's rented bays. This will leave the player with negative bays (potentially in the dozens) and with no cbills. &lt;br /&gt;
The player will not be able to play. You are advised to watch your hangar rental costs and bays. The way to avoid this is to maintain sufficient cbills to pay for your costs, even if you salvage units. As well as to keep some bays open to absorb salvage. This requires discipline while purchasing and playing with a balanced hangar. (or limiting oneself to less than 6 full armies)&lt;br /&gt;
&lt;br /&gt;
the penalty cost for buying over the limit is from two server settings... MaxHangarLightMek=6 and SlidingHangarLimitModifier=4... so after you have 6 light meks then the 7th will cost 1^4=1 extra and the 8th will cost 2^4=16 extra and the 9th will cost 3^4=81 extra and the 10th will cost 4^4=256 extra etc. The extra cost is the same for assault as it is for lights so the 10th assault costs base_price+256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Unit Weight  &amp;amp; Type           !!    Bays Required&lt;br /&gt;
|-&lt;br /&gt;
| Light Mek        ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Medium Mek           ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Mek          ||                                     6&lt;br /&gt;
|-&lt;br /&gt;
|Assault Mek    ||                                         9&lt;br /&gt;
|-&lt;br /&gt;
|Light Vehicle     ||                                       1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Vehicle       ||                                    2&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Vehicle      ||                                     3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Vehicle      ||                                   4&lt;br /&gt;
|-&lt;br /&gt;
|Light Infantry            ||                               1*&lt;br /&gt;
|-&lt;br /&gt;
|Light Aero         ||                                      1&lt;br /&gt;
|-&lt;br /&gt;
|Medium Aero        ||                                     2&lt;br /&gt;
|-&lt;br /&gt;
|-Heavy Aero       ||                                       3&lt;br /&gt;
|-&lt;br /&gt;
|Assault Aero (dropships)     ||                         12&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1566</id>
		<title>Hangar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangar&amp;diff=1566"/>
		<updated>2017-02-16T19:00:24Z</updated>

		<summary type="html">&lt;p&gt;Daunt: Daunt moved page Hangars &amp;amp; Rules to Hangar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: Yes this is verbose and the table needs to be properly formatted. I'm just getting the ideas down. Calm down.- Nastyogre&lt;br /&gt;
&lt;br /&gt;
A player's hangar consists of four types of units. Meks, Vehicles and Infantry. (Aero is not currently implemented)&lt;br /&gt;
Players start with 120 bays. Each type of unit requires a specific number of bays. This can be found in the Client's online help. A listing is also Posted here.&lt;br /&gt;
&lt;br /&gt;
A few special rules exist: &lt;br /&gt;
&lt;br /&gt;
1: Foot infantry: Foot infantry do not take up 1 bay as listed in the table below. Only Jump, Mechanized and Motorized take up 1 bay. Foot take up fractional bay space. It takes several foot to take up 1 bay.&lt;br /&gt;
&lt;br /&gt;
2: In an effort to require some balance to a player's hangar, there is a tax if too many of a Mek weight class is in a player's hangar.&lt;br /&gt;
This &amp;quot;tax&amp;quot; begins at 6 units of a specific weight class. This applies only to meks.&lt;br /&gt;
The tax is expressed as part of the player's hangar rental. It can be found in the upper right corner of the client. Example: Bays: 0/142 (256CB)  The 256 Cbills is the hangar rental cost.&lt;br /&gt;
This cost increases with every bay rented (above the free 120) and with every mek weight class at 6 or above.&lt;br /&gt;
The tax is exponential. It is very small at 6 and grows quickly. Rough guide is that it is noticeable at 8 units of a weight class. 10 units will be significant rental costs of a several hundred cbills per game played.&lt;br /&gt;
At 12 or above of a specific weight class, it is unlikely that any player could sustain such an unbalanced hangar. The cost could run thousands, even tens of thousands of cbills in rental cost per game played. &lt;br /&gt;
The solution is a more balanced hangar using meks of 3 or 4 weight classes and limiting the number of meks acquired to 10 or less of each weight class. Using some vehicles will also allow a player to diversify their hangar and not experience heavy taxation. Hangar rental cost is calculated AFTER salvage, so it is possible to salvage oneself into a major hangar tax. This could leave a player with negative bays and to be unable to support their hangar and cause the selloff of purchased bays. (see below)&lt;br /&gt;
&lt;br /&gt;
NOTE: If a player does not have sufficient cbills to pay the tax, the client will automatically sell off ALL of a player's rented bays. This will leave the player with negative bays (potentially in the dozens) and with no cbills. &lt;br /&gt;
The player will not be able to play. You are advised to watch your hangar rental costs and bays. The way to avoid this is to maintain sufficient cbills to pay for your costs, even if you salvage units. As well as to keep some bays open to absorb salvage. This requires discipline while purchasing and playing with a balanced hangar. (or limiting oneself to less than 6 full armies)&lt;br /&gt;
&lt;br /&gt;
the penalty cost for buying over the limit is from two server settings... MaxHangarLightMek=6 and SlidingHangarLimitModifier=4... so after you have 6 light meks then the 7th will cost 1^4=1 extra and the 8th will cost 2^4=16 extra and the 9th will cost 3^4=81 extra and the 10th will cost 4^4=256 extra etc. The extra cost is the same for assault as it is for lights so the 10th assault costs base_price+256&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Unit Weight  &amp;amp; Type     CBill Cost (from factory)      Influence Cost (From Factory)          Components to produce           Bays Required&lt;br /&gt;
Light Mek                     1200                                   50                              20000                          3&lt;br /&gt;
&lt;br /&gt;
Medium Mek                    2500                                   80                              30000                          4&lt;br /&gt;
&lt;br /&gt;
Heavy Mek                     4000                                  100                              50000                          6&lt;br /&gt;
&lt;br /&gt;
Assault Mek                   6000                                  130                              90000                          9&lt;br /&gt;
&lt;br /&gt;
Light Vehicle                  500                                   30                              15000                          1&lt;br /&gt;
&lt;br /&gt;
Medium Vehicle                 650                                   50                              22000                          2&lt;br /&gt;
&lt;br /&gt;
Heavy Vehicle                  800                                   70                              35000                          3&lt;br /&gt;
&lt;br /&gt;
Assault Vehicle               1000                                   90                              48000                          4&lt;br /&gt;
&lt;br /&gt;
Light Infantry                 400                                   20                              20000                          1&lt;br /&gt;
&lt;br /&gt;
Light Aero                     600                                   40                              15000                          1&lt;br /&gt;
&lt;br /&gt;
Medium Aero                   1200                                   70                              30000                          2&lt;br /&gt;
&lt;br /&gt;
Heavy Aero                    1500                                  100                              40000                          3&lt;br /&gt;
&lt;br /&gt;
Assault Aero (dropships)     12000                                  200                             180000                         12&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangars_%26_Rules&amp;diff=1567</id>
		<title>Hangars &amp; Rules</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Hangars_%26_Rules&amp;diff=1567"/>
		<updated>2017-02-16T19:00:24Z</updated>

		<summary type="html">&lt;p&gt;Daunt: Daunt moved page Hangars &amp;amp; Rules to Hangar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hangar]]&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1565</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1565"/>
		<updated>2017-02-16T18:51:56Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players on MekWars use a lot of different terms and acronyms that might be very confusing at first for new players. This table should assist in getting over the hurdle of learning some of the lingo.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term   !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one time.&lt;br /&gt;
|-&lt;br /&gt;
| BV  || Acronym of Battle Value, which can refer to a unit's individual Battle Value or an army's total Battle Value, calculated as a total of all units within the army. Battle Value is a basic summary of a unit's worth, taking into account weight, weapons, speed, armor, pilot and skills and more.&lt;br /&gt;
|-&lt;br /&gt;
| BV Spread  || Difference between the highest Battle Value unit in a given army and the lowest Battle Value unit within that army. Important for [[Army Construction]].&lt;br /&gt;
|-&lt;br /&gt;
| C-Bills  || One type of [[Resources]] for the player. C-Bills are the basic international currency within MekWars and the Inner Sphere.&lt;br /&gt;
|-&lt;br /&gt;
| Components  || Used in [[Production]] by factories to manufacture new units for the a [[Factions|Faction]].&lt;br /&gt;
|-&lt;br /&gt;
| ELO  || Another term for Rating. See wikipedia's ELO Rating System entry for more info on how it works. New players always start with 1600 Rating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Factions|Faction]] || MekWar's analog of teams.&lt;br /&gt;
|-&lt;br /&gt;
| Flu || See influence.&lt;br /&gt;
|-&lt;br /&gt;
| Force Mod|| An offset applied when the number of units on a side is dissimilar. The greater number force will have its BV increased, for the purpose of matching it up against the smaller force.&lt;br /&gt;
|-&lt;br /&gt;
| Influence || One type of [[Resources]] for the player. Influence is used as a sort of activity limiter, ensuring one player doesn't perform too many battles, unit purchases, etc in too short a time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Landex  || Land Exchange. Refers to the control of a planet and how much control is changed when a battle is won or lost.&lt;br /&gt;
|-&lt;br /&gt;
| RP (Reward Points) || One type of [[Resources]] for the player. Given to players after battles only, these can be used to repair or purchase new units, especially rarer units or units that the player's faction cannot necessarily acquire because of factory limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Subfactions]] ||  A straightforward ranking system, affecting how deeply into the campaign a player is.&lt;br /&gt;
|-&lt;br /&gt;
| Tech || An engineer in a player's employ that repairs damaged units. See [[Hangar]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
| Tick  || Every fifteen minutes, the server will administrate new production, check for auto-production, and perform other administrative tasks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Units|Unit]] || Meks, vehicles, aerospace fighters, dropships, or infantry; what you use to fight with.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1564</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1564"/>
		<updated>2017-02-16T18:51:16Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players on MekWars use a lot of different terms and acronyms that might be very confusing at first for new players. This table should assist in getting over the hurdle of learning some of the lingo.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term   !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one time.&lt;br /&gt;
|-&lt;br /&gt;
| BV  || Acronym of Battle Value, which can refer to a unit's individual Battle Value or an army's total Battle Value, calculated as a total of all units within the army. Battle Value is a basic summary of a unit's worth, taking into account weight, weapons, speed, armor, pilot and skills and more.&lt;br /&gt;
|-&lt;br /&gt;
| BV Spread  || Difference between the highest Battle Value unit in a given army and the lowest Battle Value unit within that army. Important for [[Army Construction]].&lt;br /&gt;
|-&lt;br /&gt;
| C-Bills  || One type of [[Resources]] for the player. C-Bills are the basic international currency within MekWars and the Inner Sphere.&lt;br /&gt;
|-&lt;br /&gt;
| Components  || Used in [[Production]] by factories to manufacture new units for the a [[Factions|Faction]].&lt;br /&gt;
|-&lt;br /&gt;
| ELO  || Another term for Rating. See wikipedia's ELO Rating System entry for more info on how it works. New players always start with 1600 Rating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Factions|Faction]] || MekWar's analog of teams.&lt;br /&gt;
|-&lt;br /&gt;
| Flu || See influence.&lt;br /&gt;
|-&lt;br /&gt;
| Force Mod|| An offset applied when the number of units on a side is dissimilar. The greater number force will have its BV increased, for the purpose of matching it up against the smaller force.&lt;br /&gt;
|-&lt;br /&gt;
| Influence || One type of [[Resources]] for the player. Influence is used as a sort of activity limiter, ensuring one player doesn't perform too many battles, unit purchases, etc in too short a time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Landex  || Land Exchange. Refers to the control of a planet and how much control is changed when a battle is won or lost.&lt;br /&gt;
|-&lt;br /&gt;
| RP (Reward Points) || One type of [[Resources]] for the player. Given to players after battles only, these can be used to repair or purchase new units, especially rarer units or units that the player's faction cannot necessarily acquire because of factory limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Subfactions]] ||  A straightforward ranking system, affecting how deeply into the campaign a player is.&lt;br /&gt;
|-&lt;br /&gt;
| Tech || An engineer in a player's employ that repairs damaged units. See [[Hangar]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
| Tick  || A 15 minute unit of time on the MekWars server that is used to determine production and output, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| [[Units|Unit]] || Meks, vehicles, aerospace fighters, dropships, or infantry; what you use to fight with.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1563</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1563"/>
		<updated>2017-02-16T18:49:45Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players on MekWars use a lot of different terms and acronyms that might be very confusing at first for new players. This table should assist in getting over the hurdle of learning some of the lingo.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term   !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one time.&lt;br /&gt;
|-&lt;br /&gt;
| BV  || Acronym of Battle Value, which can refer to a unit's individual Battle Value or an army's total Battle Value, calculated as a total of all units within the army. Battle Value is a basic summary of a unit's worth, taking into account weight, weapons, speed, armor, pilot and skills and more.&lt;br /&gt;
|-&lt;br /&gt;
| BV Spread  || Difference between the highest Battle Value unit in a given army and the lowest Battle Value unit within that army. Important for [[Army Construction]].&lt;br /&gt;
|-&lt;br /&gt;
| C-Bills  || One type of [[Resources]] for the player. C-Bills are the basic international currency within MekWars and the Inner Sphere.&lt;br /&gt;
|-&lt;br /&gt;
| Components  || Used in [[Production]] by factories to manufacture new units for the a [[Factions|Faction]].&lt;br /&gt;
|-&lt;br /&gt;
| ELO  || Another term for Rating. See wikipedia's [https://en.wikipedia.org/wiki/Elo_rating_system|ELO Rating System] for more info on how it works. New players always start with 1600 Rating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Factions|Faction]] || MekWar's analog of teams.&lt;br /&gt;
|-&lt;br /&gt;
| Flu || See influence.&lt;br /&gt;
|-&lt;br /&gt;
| Force Mod|| An offset applied when the number of units on a side is dissimilar. The greater number force will have its BV increased, for the purpose of matching it up against the smaller force.&lt;br /&gt;
|-&lt;br /&gt;
| Influence || One type of [[Resources]] for the player. Influence is used as a sort of activity limiter, ensuring one player doesn't perform too many battles, unit purchases, etc in too short a time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Landex  || Land Exchange. Refers to the control of a planet and how much control is changed when a battle is won or lost.&lt;br /&gt;
|-&lt;br /&gt;
| RP (Reward Points) || One type of [[Resources]] for the player. Given to players after battles only, these can be used to repair or purchase new units, especially rarer units or units that the player's faction cannot necessarily acquire because of factory limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Subfactions]] ||  A straightforward ranking system, affecting how deeply into the campaign a player is.&lt;br /&gt;
|-&lt;br /&gt;
| Tech || An engineer in a player's employ that repairs damaged units. See [[Hangar]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
| Tick  || A 15 minute unit of time on the MekWars server that is used to determine production and output, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| [[Units|Unit]] || Meks, vehicles, aerospace fighters, dropships, or infantry; what you use to fight with.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1562</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1562"/>
		<updated>2017-02-16T18:49:31Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players on MekWars use a lot of different terms and acronyms that might be very confusing at first for new players. This table should assist in getting over the hurdle of learning some of the lingo.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term   !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one time.&lt;br /&gt;
|-&lt;br /&gt;
| BV  || Acronym of Battle Value, which can refer to a unit's individual Battle Value or an army's total Battle Value, calculated as a total of all units within the army. Battle Value is a basic summary of a unit's worth, taking into account weight, weapons, speed, armor, pilot and skills and more.&lt;br /&gt;
|-&lt;br /&gt;
| BV Spread  || Difference between the highest Battle Value unit in a given army and the lowest Battle Value unit within that army. Important for [[Army Construction]].&lt;br /&gt;
|-&lt;br /&gt;
| C-Bills  || One type of [[Resources]] for the player. C-Bills are the basic international currency within MekWars and the Inner Sphere.&lt;br /&gt;
|-&lt;br /&gt;
| Components  || Used in [[Production]] by factories to manufacture new units for the a [[Factions|Faction]].&lt;br /&gt;
|-&lt;br /&gt;
| ELO  || Another term for Rating. See wikipedia's [[https://en.wikipedia.org/wiki/Elo_rating_system|ELO Rating System]] for more info on how it works. New players always start with 1600 Rating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Factions|Faction]] || MekWar's analog of teams.&lt;br /&gt;
|-&lt;br /&gt;
| Flu || See influence.&lt;br /&gt;
|-&lt;br /&gt;
| Force Mod|| An offset applied when the number of units on a side is dissimilar. The greater number force will have its BV increased, for the purpose of matching it up against the smaller force.&lt;br /&gt;
|-&lt;br /&gt;
| Influence || One type of [[Resources]] for the player. Influence is used as a sort of activity limiter, ensuring one player doesn't perform too many battles, unit purchases, etc in too short a time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Landex  || Land Exchange. Refers to the control of a planet and how much control is changed when a battle is won or lost.&lt;br /&gt;
|-&lt;br /&gt;
| RP (Reward Points) || One type of [[Resources]] for the player. Given to players after battles only, these can be used to repair or purchase new units, especially rarer units or units that the player's faction cannot necessarily acquire because of factory limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Subfactions]] ||  A straightforward ranking system, affecting how deeply into the campaign a player is.&lt;br /&gt;
|-&lt;br /&gt;
| Tech || An engineer in a player's employ that repairs damaged units. See [[Hangar]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
| Tick  || A 15 minute unit of time on the MekWars server that is used to determine production and output, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| [[Units|Unit]] || Meks, vehicles, aerospace fighters, dropships, or infantry; what you use to fight with.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1561</id>
		<title>Terminology</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Terminology&amp;diff=1561"/>
		<updated>2017-02-16T18:48:32Z</updated>

		<summary type="html">&lt;p&gt;Daunt: Created page with &amp;quot;{| class=&amp;quot;wikitable sortable&amp;quot; |- ! Term   !! Description |- | Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Term   !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bay || A bay within a player's hangar. The number of bays determine the amount of units a player can have at one time.&lt;br /&gt;
|-&lt;br /&gt;
| BV  || Acronym of Battle Value, which can refer to a unit's individual Battle Value or an army's total Battle Value, calculated as a total of all units within the army. Battle Value is a basic summary of a unit's worth, taking into account weight, weapons, speed, armor, pilot and skills and more.&lt;br /&gt;
|-&lt;br /&gt;
| BV Spread  || Difference between the highest Battle Value unit in a given army and the lowest Battle Value unit within that army. Important for [[Army Construction]].&lt;br /&gt;
|-&lt;br /&gt;
| C-Bills  || One type of [[Resources]] for the player. C-Bills are the basic international currency within MekWars and the Inner Sphere.&lt;br /&gt;
|-&lt;br /&gt;
| Components  || Used in [[Production]] by factories to manufacture new units for the a [[Factions|Faction]].&lt;br /&gt;
|-&lt;br /&gt;
| ELO  || Another term for Rating. See wikipedia's [[https://en.wikipedia.org/wiki/Elo_rating_system|ELO Rating System]] for more info on how it works. New players always start with 1600 Rating.&lt;br /&gt;
|-&lt;br /&gt;
| [[Factions|Faction]] || MekWar's analog of teams.&lt;br /&gt;
|-&lt;br /&gt;
| Flu || See influence.&lt;br /&gt;
|-&lt;br /&gt;
| Force Mod|| An offset applied when the number of units on a side is dissimilar. The greater number force will have its BV increased, for the purpose of matching it up against the smaller force.&lt;br /&gt;
|-&lt;br /&gt;
| Influence || One type of [[Resources]] for the player. Influence is used as a sort of activity limiter, ensuring one player doesn't perform too many battles, unit purchases, etc in too short a time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Landex  || Land Exchange. Refers to the control of a planet and how much control is changed when a battle is won or lost.&lt;br /&gt;
|-&lt;br /&gt;
| RP (Reward Points) || One type of [[Resources]] for the player. Given to players after battles only, these can be used to repair or purchase new units, especially rarer units or units that the player's faction cannot necessarily acquire because of factory limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [[Subfactions]] ||  A straightforward ranking system, affecting how deeply into the campaign a player is.&lt;br /&gt;
|-&lt;br /&gt;
| Tech || An engineer in a player's employ that repairs damaged units. See [[Hangar]] for more information.&lt;br /&gt;
|-&lt;br /&gt;
| Tick  || A 15 minute unit of time on the MekWars server that is used to determine production and output, among other things.&lt;br /&gt;
|-&lt;br /&gt;
| [[Units|Unit]] || Meks, vehicles, aerospace fighters, dropships, or infantry; what you use to fight with.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Subfactions&amp;diff=1560</id>
		<title>Subfactions</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Subfactions&amp;diff=1560"/>
		<updated>2017-02-16T18:43:39Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Player Status ==&lt;br /&gt;
&lt;br /&gt;
A combination of a player's faction and subfaction,sometimes reffered to as ''tier'',determine units and operations one has access to. An overall impact on the campaign is also affected by a player's status.&lt;br /&gt;
The higher the tier,the more rules,both Battletech and MekWars,are involved.It's up to a player to choose status he's most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Solaris(Tier 0) ===&lt;br /&gt;
Solaris faction is the very place to learn Battletech as well as the basics of MekWars.Every player starts in this faction and is required to play 2-3 games in order to be able to graduate from Solaris and join one of the playing factions.Solaris graduate is expected to have learned the interface,army construction rules and the process of getting into a game.&lt;br /&gt;
Solaris players have access to all types of vehicles,infantry,conventional and aerospace fighters and light-medium-heavy meks.They don't have access to dropships and assault meks.Solaris players can't loose\acquire any units,but have an ability to reset their unit rooster at will.&lt;br /&gt;
Solaris players have an access to a limited number of [[Tier_0_ops|operations]] that have no impact on the campaign.Reward for these operations is also tiny.&lt;br /&gt;
&lt;br /&gt;
Solaris player can't atack anyone but another solaris player,meaning the only way to get a game is to [[Game types|arrange one]].Solaris faction is desgined for training,it's advised to stay in SOL till you are familiar with interface,but to [[Defection|defect]] to a playing faction,once you've got the basics.&lt;br /&gt;
&lt;br /&gt;
Players are allowed to have solaris account in addition to their main account.'''This is for training purposes only'''.It's not allowed to be active with both accounts simultaniously.&lt;br /&gt;
&lt;br /&gt;
=== Regular commander(Tier 1) ===&lt;br /&gt;
Regular commander(Rookie in MERC faction) gain access to a broader [[Tier_1_ops|operation list]],these operations allow them to affect the campaign as well as be affected by it.Regular commanders learn how to maintain their units and buy replacements, having eanrned 300xp they gain access to [[Black Market|common factory]].They gain an option to lease additional [[:Category:MekWars_mechanisms|bays]],but have to pay an [[upkeep]] cost.Player can now buy units from factories,provided there are enough [[:Category:MekWars_mechanisms|components]], and requisition units from house bays.Regular commander can attack whoever qualifies for defence of the operation.Regulars can gain assault meks(via salvage,house trades or common factory)and even use them.Once in a playing faction,player can coordinate\trade with his factionmates.&lt;br /&gt;
&lt;br /&gt;
Regular commanders have no access to assault mek\dropship factories.Their direct impact on a faction performance is limited.'''Regular commander can't be the target of a high stake operation.''' &lt;br /&gt;
Players must have at least 100xp and be a member of a playing faction in order to qualify for regular.Server rollback or a [[Rules#5. Punishments|strike]] might force one back in SOL.&lt;br /&gt;
&lt;br /&gt;
Every playing faction member starts as a regular commander and retains this status for as long as he wants to.&lt;br /&gt;
&lt;br /&gt;
=== Frontline commander(Tier 2) ===&lt;br /&gt;
Frontline commander(a member of one of the famous mercenary units in MERC faction) can launch each and every operation his faction has access to,as well as be the target of these.Frontline commander has a large impact on his faction performance.These are the ones who basically decide the outcome of the campaign.&lt;br /&gt;
&lt;br /&gt;
Frontline commanders gain access to assault mek\dropship factories,and can now use them on a regualr basis.Their [[Tier_2_ops|operaion list]] includes high stake operations as well as operations with artillery support.&lt;br /&gt;
&lt;br /&gt;
In roder to qualify for frontline promotion,player must have at least 1000xp and an [[:Category:MekWars_mechanisms|ELO]] greater than 1550.Frontline commander promotion may be requested any time,as long as player qualifies for it.Should frontline commander's ELO drop below 1500,he looses access to all operations but those legal for regular commander until his ELO exceeds 1500.&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Main_Page/Concepts&amp;diff=1559</id>
		<title>Main Page/Concepts</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Main_Page/Concepts&amp;diff=1559"/>
		<updated>2017-02-16T17:24:57Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
{{C|Main}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
* '''[[Resources|Resources in MekWars]]&lt;br /&gt;
* '''[[Units]]&lt;br /&gt;
* '''[[Terminology]]&lt;br /&gt;
* '''[[Hangars &amp;amp; Rules|Hangars]]&lt;br /&gt;
* '''[[Battling]]&lt;br /&gt;
* '''[[Production]]&lt;br /&gt;
* '''[[Map]]&lt;br /&gt;
* '''[[Victory]]&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Getting_Started&amp;diff=1558</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Getting_Started&amp;diff=1558"/>
		<updated>2017-02-16T16:04:21Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following guide looks to help new players as a place to start, walking through a few important concepts, getting into a battle and other important aspects to start with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Solaris Training Company ==&lt;br /&gt;
After logging in and registering following the [[Installation procedure]], new players are assigned into the Solaris Training Company and given a hangar of random training units. The Solaris Training Company exists as a separate faction for new players to learn the ropes with no risk to their faction (other players/team mates) or to their own self.&lt;br /&gt;
&lt;br /&gt;
The hangar full of units are temporary training units that cannot be destroyed permanently in battle. The new player starts with a limited number of [[Resources]] which will remain with the new player after they leave the training faction, unlike the units within the player's hangar.&lt;br /&gt;
&lt;br /&gt;
To leave the Solaris Training Company, a player must earn 100 experience. After which point he/she will be able to declare for a faction.&lt;br /&gt;
&lt;br /&gt;
== Preparing for Battle ==&lt;br /&gt;
&lt;br /&gt;
[[File:Hangar.JPG|right|300px|thumb|This hangar consists of a number of training units, including plenty of Meks, tanks, infantry, and aero. One army exists as well, which is legal for a tutorial-ground operation.]]&lt;br /&gt;
Before a new player can head to war, at least one legal army must exist in his/her hangar to initiate a battle. By pressing the &amp;quot;Create Army&amp;quot; button in the Hangar tab, a new empty army is created. Various [[Units]] can be dragged into and out of the army. [[Army Construction]] has strict yet easy-to-follow rules for each and every battle. Further, each [[Operations|Operation]] has specific army and unit restrictions, whether by weight, MP, or BV. Check the operation carefully to see what is needed to be eligible for a given operation. A player can also right click an army and select &amp;quot;Check Access&amp;quot; to be given a list of operations that that army is legal for.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
&lt;br /&gt;
To start there are not many actions available to new players due to the lack of experience points. To earn necessary experience and in general learn the ropes of BattleTech, MegaMek and MekWars, new players must [[Battling|Battle]]. Usually an attacker would have a choice between [[Operations]] depending on the army, however as a new player within Solaris, the only operations available at the beginning are tutorial battles, which include [[Operation/Tutorial|Ground Tutorial]] and [[Operation/Aero Tutorial|Aero Tutorial]]. Through the specific operations pages, the exact army composition and player requirements necessary to perform that operation.&lt;br /&gt;
&lt;br /&gt;
Once a legal army is created, consult the [[Battling]] page on how to start a battle.&lt;br /&gt;
&lt;br /&gt;
== Post-Battle ==&lt;br /&gt;
&lt;br /&gt;
In the aftermath of an intense firefight, both players are deactivated (if they were active) and they will find there's plenty of work to do (and more than likely their techs, as well). The good news is that a payout for the operation is received, giving the player a number of [[Resources]] like C-Bills, Reward Points and more. But before going charging into the next battle repairs need to be made, unit ammunition needs to be purchased and reloaded, individual commanders might be eligible for skills, and unit replacements might need to be bought.&lt;br /&gt;
&lt;br /&gt;
A new player will not have any techs to do any repair work, so hiring techs is one of the first things to do post-battle. Techs can have various skill levels that affect pricing and chance of repairs, so for more information consult the rulebook. Reloading ammunition is as simple as clicking the reload button in the hangar page.&lt;br /&gt;
&lt;br /&gt;
At some point the butcher's bill may need to be addressed. A player might need to replace several units lost. The [[Production]] section of the wiki can better explain the process behind buying units.&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Getting_Started&amp;diff=1557</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Getting_Started&amp;diff=1557"/>
		<updated>2017-02-16T16:03:15Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following guide looks to help new players as a place to start, walking through a few important concepts, getting into a battle and other important aspects to start with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Solaris Training Company ==&lt;br /&gt;
After logging in and registering following the [[Installation procedure]], new players are assigned into the Solaris Training Company and given a hangar of random training units. The Solaris Training Company exists as a separate faction for new players to learn the ropes with no risk to their faction (other players/team mates) or to their own self.&lt;br /&gt;
&lt;br /&gt;
The hangar full of units are temporary training units that cannot be destroyed permanently in battle. The new player starts with a limited number of [[Resources]] which will remain with the new player after they leave the training faction, unlike the units within the player's hangar.&lt;br /&gt;
&lt;br /&gt;
To leave the Solaris Training Company, a player must earn 100 experience. After which point he/she will be able to declare for a faction.&lt;br /&gt;
&lt;br /&gt;
== Preparing for Battle ==&lt;br /&gt;
&lt;br /&gt;
[[File:Hangar.JPG|right|300px|thumb|This hangar consist of a number of training units, including plenty of Meks, tanks, infantry, and aero. One army exists as well, which is legal for a tutorial-ground operation.]]&lt;br /&gt;
Before a new player can head to war, at least one legal army must exist in his/her hangar to initiate a battle. By pressing the &amp;quot;Create Army&amp;quot; button in the Hangar tab, a new empty army is created. Various [[Units]] can be dragged into and out of the army. [[Army Construction]] has strict yet easy-to-follow rules for each and every battle. Further, each [[Operations|Operation]] has specific army and unit restrictions, whether by weight, MP, or BV. Check the operation carefully to see what is needed to be eligible for a given operation. A player can also right click an army and select &amp;quot;Check Access&amp;quot; to be given a list of operations that that army is legal for.&lt;br /&gt;
&lt;br /&gt;
== Battle ==&lt;br /&gt;
&lt;br /&gt;
To start there are not many actions available to new players due to the lack of experience points. To earn necessary experience and in general learn the ropes of BattleTech, MegaMek and MekWars, new players must [[Battling|Battle]]. Usually an attacker would have a choice between [[Operations]] depending on the army, however as a new player within Solaris, the only operations available at the beginning are tutorial battles, which include [[Operation/Tutorial|Ground Tutorial]] and [[Operation/Aero Tutorial|Aero Tutorial]]. Through the specific operations pages, the exact army composition and player requirements necessary to perform that operation.&lt;br /&gt;
&lt;br /&gt;
Once a legal army is created, consult the [[Battling]] page on how to start a battle.&lt;br /&gt;
&lt;br /&gt;
== Post-Battle ==&lt;br /&gt;
&lt;br /&gt;
In the aftermath of an intense firefight, both players are deactivated (if they were active) and they will find there's plenty of work to do (and more than likely their techs, as well). The good news is that a payout for the operation is received, giving the player a number of [[Resources]] like C-Bills, Reward Points and more. But before going charging into the next battle repairs need to be made, unit ammunition needs to be purchased and reloaded, individual commanders might be eligible for skills, and unit replacements might need to be bought.&lt;br /&gt;
&lt;br /&gt;
A new player will not have any techs to do any repair work, so hiring techs is one of the first things to do post-battle. Techs can have various skill levels that affect pricing and chance of repairs, so for more information consult the rulebook. Reloading ammunition is as simple as clicking the reload button in the hangar page.&lt;br /&gt;
&lt;br /&gt;
At some point the butcher's bill may need to be addressed. A player might need to replace several units lost. The [[Production]] section of the wiki can better explain the process behind buying units.&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1532</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1532"/>
		<updated>2017-02-15T21:17:54Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A [[Operation/Drop Incursion|Drop Incursion]] is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]).This attack, alongside [[Operation/Drop Assault|Drop Assault]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1531</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1531"/>
		<updated>2017-02-15T21:17:12Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A [[Operation/Drop Assault|Drop Assault]] is meant as an initial attack designed to secure a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1530</id>
		<title>Operation/Ground Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1530"/>
		<updated>2017-02-15T21:16:42Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A [[Operation/Ground Assault|Ground Assault]] is a larger-scale attack mission that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2640&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1529</id>
		<title>Operation/Ground Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1529"/>
		<updated>2017-02-15T21:16:28Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A [[Operation/Ground Assault|Ground Assault]] is a larger-scale attack mission, that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2640&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1528</id>
		<title>Operation/Ground Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1528"/>
		<updated>2017-02-15T21:14:30Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A [[Operation/Ground Assault|Ground Assault]] is a larger-scale attack mission, that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1527</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1527"/>
		<updated>2017-02-15T21:14:00Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A [[Operation/DropAssault|Drop Assault]] is meant as an initial attack designed to secure a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1526</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1526"/>
		<updated>2017-02-15T21:13:37Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A drop assault is meant as an initial attack designed to secure a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1525</id>
		<title>Operation/Ground Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Assault&amp;diff=1525"/>
		<updated>2017-02-15T21:13:35Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A ground assault is a larger-scale attack mission, that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1524</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1524"/>
		<updated>2017-02-15T21:11:27Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A ground incursion is a larger-scale attack mission, that requires an established foothold to conduct. Thanks to a previously-established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1523</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1523"/>
		<updated>2017-02-15T21:09:51Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A drop incursion is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]).This attack, alongside [[Operation/Drop Assault|Drop Assault]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1522</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1522"/>
		<updated>2017-02-15T21:09:43Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A drop assault is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only Meks are available to the attacker, while the defender has unrestricted access to tanks and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1521</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1521"/>
		<updated>2017-02-15T21:09:07Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A drop assault is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only meks are available to the attacker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1520</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1520"/>
		<updated>2017-02-15T21:08:43Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A drop incursion is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]).This attack, alongside [[Operation/Drop Assault|Drop Assault]] form the first step in the process of conquering an enemy planet. Due to the fact that units are being deployed via dropship, only meks are available to the attacker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1519</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1519"/>
		<updated>2017-02-15T21:07:09Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A ground incursion is a larger-scale attack mission, that requires an established foothold to conduct. Thanks to an established beachhead from previous missions, [[Operation/Ground Incursion|Ground Incursions]] and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1518</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1518"/>
		<updated>2017-02-15T21:06:41Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A ground incursion is a larger-scale attack mission, that requires an established foothold to conduct. Thanks to an established beachhead from previous missions, ground incursions and [[Operation/Ground Assault|Ground Assaults]] allow for a wider range of units, including vehicles and infantry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1517</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1517"/>
		<updated>2017-02-15T20:56:33Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion [[Operations]] are low risk / low reward attacks that are available to all players. A drop incursion is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Assault|Drop Assault]] form the first step in the process of conquering an enemy planet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1516</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1516"/>
		<updated>2017-02-15T20:56:25Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursion[[Operations]] are low risk / low reward attacks that are available to all players. A drop incursion is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Assault|Drop Assault]] form the first step in the process of conquering an enemy planet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1515</id>
		<title>Operation/Drop Assault</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Assault&amp;diff=1515"/>
		<updated>2017-02-15T20:54:02Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Assault [[Operations]] are high risk / high reward attacks that are only accessible to experienced players. A drop assault is meant as an initial attack designed to establish a foothold on a planet in order to gain access to ground attack missions ([[Operation/Ground Incursion|Ground Incursion]] and [[Operation/Ground Assault|Ground Assault]]). As such this attack, alongside [[Operation/Drop Incursion|Drop Incursion]] form the first step in the process of conquering an enemy planet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 750+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1525+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2400&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2880&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1514</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1514"/>
		<updated>2017-02-15T20:43:49Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursions are a smaller risk / smaller reward attack upon planets&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1513</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1513"/>
		<updated>2017-02-15T18:56:40Z</updated>

		<summary type="html">&lt;p&gt;Daunt: /* Payout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursions form the initial attacks upon a planet, requiring &lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1512</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1512"/>
		<updated>2017-02-15T18:55:14Z</updated>

		<summary type="html">&lt;p&gt;Daunt: /* Payout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The areo tutorial attack serves as a method for new players within the Solaris Training Company to gain experience through battle to eventually declare for a faction. There are few rewards for tutorial matches and no risk as units that are lost in battle are not actually destroyed. The range on tutorials allows for any player to play another provided that the Solaris player initiates.&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1511</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1511"/>
		<updated>2017-02-15T18:55:07Z</updated>

		<summary type="html">&lt;p&gt;Daunt: /* Payout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The areo tutorial attack serves as a method for new players within the Solaris Training Company to gain experience through battle to eventually declare for a faction. There are few rewards for tutorial matches and no risk as units that are lost in battle are not actually destroyed. The range on tutorials allows for any player to play another provided that the Solaris player initiates.&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1510</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1510"/>
		<updated>2017-02-15T18:53:42Z</updated>

		<summary type="html">&lt;p&gt;Daunt: /* Payout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The areo tutorial attack serves as a method for new players within the Solaris Training Company to gain experience through battle to eventually declare for a faction. There are few rewards for tutorial matches and no risk as units that are lost in battle are not actually destroyed. The range on tutorials allows for any player to play another provided that the Solaris player initiates.&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Land Exchange*&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1509</id>
		<title>Operation/Drop Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Drop_Incursion&amp;diff=1509"/>
		<updated>2017-02-15T18:44:42Z</updated>

		<summary type="html">&lt;p&gt;Daunt: /* Army Composition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The areo tutorial attack serves as a method for new players within the Solaris Training Company to gain experience through battle to eventually declare for a faction. There are few rewards for tutorial matches and no risk as units that are lost in battle are not actually destroyed. The range on tutorials allows for any player to play another provided that the Solaris player initiates.&lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Land Exchange&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Template:OperationTable&amp;diff=1508</id>
		<title>Template:OperationTable</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Template:OperationTable&amp;diff=1508"/>
		<updated>2017-02-15T18:13:30Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:10%&amp;quot; | Operation Type&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:10%&amp;quot; | Operation&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:80%&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Training''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Tutorial|Ground Tutorial]]&lt;br /&gt;
|  | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Aero Tutorial|Aero Tutorial]]&lt;br /&gt;
|  | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Incursion''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Drop Incursion|Drop Incursion]]&lt;br /&gt;
|  | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet. Typically 2 or 3 Drop Incursions are required to allow Ground operations.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Incursion|Ground Incursion]]&lt;br /&gt;
|  | An attack by 4 or more units. Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Assault''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Drop Assault|Drop Assault]]&lt;br /&gt;
|  | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land. A single Drop assault conquers enough land to allow ground operations.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Assault|Ground Assault]]&lt;br /&gt;
|  | An attack by 4 or more units.  Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Capital Assault''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Capital Drop Assault|Capital Drop Assault]]&lt;br /&gt;
|  | An attack by 4 meks or more, for capital worlds only. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Capital Ground Assault|Capital Ground Assault]]&lt;br /&gt;
|  | An attack by 4 or more units, for capital worlds only.  Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Periphery''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Counter-Piracy Incursion|Counter-Piracy Incursion]]&lt;br /&gt;
|  | The Incursion attack against the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Counter-Piracy Assault|Counter-Piracy Assault]]&lt;br /&gt;
|  | The Assault attack against the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Foray|Pirate Foray]]&lt;br /&gt;
|  | The Incursion attack by the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Onslaught|Pirate Onslaught]]&lt;br /&gt;
|  | The Assault attack by the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Aero''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Aero Sortie|Aero Sortie]]&lt;br /&gt;
|  | An aerospace-only attack of 2 or more aero units. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Sortie|Pirate Sortie]]&lt;br /&gt;
|  | Aerospace-only attack of pirates involving 2 or more aero units.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Black Water Navy|Black Water Navy]]&lt;br /&gt;
|  | Large-scale aero battle involving assault drop ships.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Template:OperationTable&amp;diff=1507</id>
		<title>Template:OperationTable</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Template:OperationTable&amp;diff=1507"/>
		<updated>2017-02-15T18:12:43Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:10%&amp;quot; | Operation Type&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:10%&amp;quot; | Operation&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width:80%&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Training''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Tutorial|Ground Tutorial]]&lt;br /&gt;
|  | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Aero Tutorial|Aero Tutorial]]&lt;br /&gt;
|  | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Incursion''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Drop Incursion|Drop Incursion]]&lt;br /&gt;
|  | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet. Typically 2 or 3 Drop Incursions are required to allow Ground operations.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Incursion|Ground Incursion]]&lt;br /&gt;
|  | An attack by 4 or more units. Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Assault''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Drop Assault|Drop Assault]]&lt;br /&gt;
|  | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land. A single Drop assault conquers enough land to allow ground operations.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Ground Assault|Ground Assault]]&lt;br /&gt;
|  | An attack by 4 or more units.  Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Capital Assault''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Capital Drop Assault|Capital Drop Assault]]&lt;br /&gt;
|  | An attack by 4 meks or more, for capital worlds only. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Capital Ground Assault|Capital Ground Assault]]&lt;br /&gt;
|  | An attack by 4 or more units, for capital worlds only.  Requires the attacker to have at least some foothold on the planet.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Periphery''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Counter-Piracy Incursion|Counter-Piracy Incursion]]&lt;br /&gt;
|  | The Incursion attack against the Periphery. Pays well and has higher salvage percentage for the attacker. Allows all units types. 4 minimum Mek and/or vees. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Counter-Piracy Assault|Counter-Piracy Assault]]&lt;br /&gt;
|  | The Assault attack against the Periphery: Pays well and has higher salvage percentage for the attacker. Allows all units types. 4 minimum Mek and/or vees.  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Foray|Pirate Foray]]&lt;br /&gt;
|  | The Incursion attack by the Periphery. Pays well and has higher salvage percentage for the attacker. Allows all units types. 4 minimum Mek and/or vees. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Onslaught|Pirate Onslaught]]&lt;br /&gt;
|  | The Assault attack by the Periphery: Pays well and has higher salvage percentage for the attacker. Allows all units types. 4 minimum Mek and/or vees.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight: bold; font-size:10pt;&amp;quot; | ''Aero''&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Aero Sortie|Aero Sortie]]&lt;br /&gt;
|  | An aerospace-only attack of 2 or more aero units. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Pirate Sortie|Pirate Sortie]]&lt;br /&gt;
|  | Aerospace-only attack of pirates involving 2 or more aero units.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | [[Operation/Black Water Navy|Black Water Navy]]&lt;br /&gt;
|  | Large-scale aero battle involving assault drop ships.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=MediaWiki:Sidebar&amp;diff=1506</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=MediaWiki:Sidebar&amp;diff=1506"/>
		<updated>2017-02-15T17:23:46Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** Getting Started|Getting Started&lt;br /&gt;
** Operations|Operations&lt;br /&gt;
** Current Cycle|Current Cycle&lt;br /&gt;
** What is Megamek / Mekwars?|About&lt;br /&gt;
*Links&lt;br /&gt;
** http://www.mekwars.org|MekWars.org&lt;br /&gt;
** http://www.mekwars.org/forum/viewforum.php?f=28|MegaMekNET Forums&lt;br /&gt;
** http://www.megamek.org|MegaMek.org&lt;br /&gt;
** https://www.youtube.com/channel/UCg6dCt7pVFzsXqkGzRsJLeA|MegaMekNET Youtube&lt;br /&gt;
** http://www.battletech.com|Battletech.com&lt;br /&gt;
** http://www.sarna.net|BattleTech Wiki&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Battling&amp;diff=1505</id>
		<title>Battling</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Battling&amp;diff=1505"/>
		<updated>2017-02-15T17:21:16Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Isometric_view.png|right|500px|]]&lt;br /&gt;
To start a battle against an opponent in MekWars, there are two ways to start a battle with an opponent. A player can either go active, which puts the player's army(s) on patrol in active defense against other active players, or a player can request a battle in chat and attack from reserve.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Active Duty ==&lt;br /&gt;
&lt;br /&gt;
Active duty, which is the main way to initiate battles within MegaMek, involves pressing the &amp;quot;Activate&amp;quot; button on the bottom right with one or more legal armies. After a small delay for the armies to travel to the front lines, a list of available attack targets will be listed for each army. These targets are other attackers and their army(s) also on active duty. In order for two armies to be available to attack one another, the armies in question need to be within 150 BV.&lt;br /&gt;
&lt;br /&gt;
Once an army is available to attack, both parties are able to initiate an attack by picking a legal [[Operations|operation]] and target planet. When an attacker intiates the operation, the defender has an opportunity to decline. Declining results in severe penalties, including losing all influence, a significant amount of C-Bills and more. At that point both players will move to a MegaMek server to fight.&lt;br /&gt;
&lt;br /&gt;
While active, a player will earn influence for being on the front lines, ready for battle to defend his/her faction's worlds. A few times per tick, the player will earn influence for every army currently active. Armies that are the same, or very close in BV will not receive as much influence per army. The player will also earn components every tick for his/her faction, contributing to important [[Production]] output. &lt;br /&gt;
&lt;br /&gt;
When a battle is accepted, a player technically remains active but no longer receives influence. However, the player does still contribute to production by earning components.&lt;br /&gt;
&lt;br /&gt;
==Attacking from Reserve ==&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Battling&amp;diff=1504</id>
		<title>Battling</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Battling&amp;diff=1504"/>
		<updated>2017-02-15T17:20:36Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hangar.JPG|left|300px|]]&lt;br /&gt;
To start a battle against an opponent in MekWars, there are two ways to start a battle with an opponent. A player can either go active, which puts the player's army(s) on patrol in active defense against other active players, or a player can request a battle in chat and attack from reserve.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Active Duty ==&lt;br /&gt;
&lt;br /&gt;
Active duty, which is the main way to initiate battles within MegaMek, involves pressing the &amp;quot;Activate&amp;quot; button on the bottom right with one or more legal armies. After a small delay for the armies to travel to the front lines, a list of available attack targets will be listed for each army. These targets are other attackers and their army(s) also on active duty. In order for two armies to be available to attack one another, the armies in question need to be within 150 BV.&lt;br /&gt;
&lt;br /&gt;
Once an army is available to attack, both parties are able to initiate an attack by picking a legal [[Operations|operation]] and target planet. When an attacker intiates the operation, the defender has an opportunity to decline. Declining results in severe penalties, including losing all influence, a significant amount of C-Bills and more. At that point both players will move to a MegaMek server to fight.&lt;br /&gt;
&lt;br /&gt;
While active, a player will earn influence for being on the front lines, ready for battle to defend his/her faction's worlds. A few times per tick, the player will earn influence for every army currently active. Armies that are the same, or very close in BV will not receive as much influence per army. The player will also earn components every tick for his/her faction, contributing to important [[Production]] output. &lt;br /&gt;
&lt;br /&gt;
When a battle is accepted, a player technically remains active but no longer receives influence. However, the player does still contribute to production by earning components.&lt;br /&gt;
&lt;br /&gt;
==Attacking from Reserve ==&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=File:Isometric_view.png&amp;diff=1503</id>
		<title>File:Isometric view.png</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=File:Isometric_view.png&amp;diff=1503"/>
		<updated>2017-02-15T17:20:09Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=MediaWiki:Sidebar&amp;diff=1502</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=MediaWiki:Sidebar&amp;diff=1502"/>
		<updated>2017-02-15T17:17:06Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** Getting Started|Getting Started&lt;br /&gt;
** Operations|Operations&lt;br /&gt;
** Current Cycle|Current Cycle&lt;br /&gt;
** What is Megamek / Mekwars?|About&lt;br /&gt;
** currentevents-url|currentevents&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
*Links&lt;br /&gt;
** http://www.mekwars.org|MekWars.org&lt;br /&gt;
** http://www.mekwars.org/forum/viewforum.php?f=28|MegaMekNET Forums&lt;br /&gt;
** http://www.megamek.org|MegaMek.org&lt;br /&gt;
** https://www.youtube.com/channel/UCg6dCt7pVFzsXqkGzRsJLeA|MegaMekNET Youtube&lt;br /&gt;
** http://www.battletech.com|Battletech.com&lt;br /&gt;
** http://www.sarna.net|BattleTech Wiki&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Main_Page/Resources_%26_Links&amp;diff=1501</id>
		<title>Main Page/Resources &amp; Links</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Main_Page/Resources_%26_Links&amp;diff=1501"/>
		<updated>2017-02-15T17:14:32Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Languages}}&lt;br /&gt;
{{C|Main}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2;-moz-column-count:2;-webkit-column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
* '''[http://www.mekwars.org/ MekWars.org]&lt;br /&gt;
* '''[http://www.mekwars.org/forum/viewforum.php?f=28 MegaMekNET Forums]&lt;br /&gt;
* '''[http://www.megamek.org/ Megamek.org]&lt;br /&gt;
* '''[https://www.youtube.com/channel/UCg6dCt7pVFzsXqkGzRsJLeA MegaMekNET Youtube]&lt;br /&gt;
* '''[http://www.battletech.com/ Battletech.com]&lt;br /&gt;
* '''[http://www.sarna.net/ Battletech Wiki]&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=What_is_Megamek_/_Mekwars%3F&amp;diff=1499</id>
		<title>What is Megamek / Mekwars?</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=What_is_Megamek_/_Mekwars%3F&amp;diff=1499"/>
		<updated>2017-02-14T21:52:55Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== What is Megamek? ==&lt;br /&gt;
[[File:Mm1.JPG|300px|thumb|right|The MegaMek Main Menu as of v0.42.0]]&lt;br /&gt;
[https://en.wikipedia.org/wiki/MegaMek MegaMek] is an open-source Java program that simulates the BattleTech board game as close as possible. While not officially supported or licensed, the game nonetheless faithfully recreates Classic Battletech with many options for players to choose from, from optional rules to hundreds of different mechs (called Meks in MegaMek to skirt around licensing issues), tanks, infantry and more. MegaMek features a variety of ways that two or more players can battle. Server hosting is the most common, where one player will connect directly to the other.&lt;br /&gt;
&lt;br /&gt;
The Megamek interface allows for a game to be set up with player(s) choosing from a variety units to make up their army. The admin can also change various settings and optional rule sets in this menu. After this step, the game is launched and players can use the main window and secondary windows to play as normal. For a detailed walkthrough of the UI, see the [[Interface]] page.&lt;br /&gt;
&lt;br /&gt;
The game uses Classic BattleTech rules at it's core and there's no need for dice, models or map boards. The game's engine does all the calculating when it comes to rolling dice, LoS (Line of Sight) calculations and more. MegaMek comes preloaded with a range of maps already, with built-in random map-generation tools as well. A map editor and skin editor, for customizing the look of all of your unit's is also included.&lt;br /&gt;
&lt;br /&gt;
Playing against a computer opponent is also possible within MegaMek. While obviously no where near as challenging as playing a human opponent, the AI is a great place for new players to start in order to learn the BattleTech or to learn their way in and out of the MegaMek game engine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To learn more about MegaMek, visit MegaMek's website: [http://megamek.org/ http://megamek.org/].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is MekWars?==&lt;br /&gt;
&lt;br /&gt;
MekWars is the campaign wrapper program the wraps everything together. With the ability to be hosted and configured by anyone with the know-how and hardware, MekWars servers come and go, some, like MegaMekNET existing for over a decade. The server facilitates a long duration war that sees players across the glove fighting for their faction to rule the Inner Sphere.&lt;br /&gt;
&lt;br /&gt;
The campaign engine keeps track of a player's [[Units|Army]] and [[Resources]] as well as each [[Factions|Faction's]] holdings within a star [[Map]] of the Inner Sphere. The star map will guide factions as they fight for their objectives and eliminate their foes. MekWars also features a complex [[Production]] system that, with player contribution, builds new units to help replenish battlefield losses. This means that there are economic ramifications for losing certain planets that produce Meks or tanks.&lt;br /&gt;
&lt;br /&gt;
The player's army within MekWars, which is tracked via the hangar, is where a player creates various armies to prepare for [[Battling|Battle]] against other opponents. With [[Army Composition]] rules met and [[Operations|Operation]] guides met, a battle will transfer to a dedicated MegaMek server.&lt;br /&gt;
&lt;br /&gt;
The MegaMek server is almost identical to standalone MegaMek with some key differences, mainly dealing with the game start up. Armies are imported from MekWars into MegaMek, meaning that units are automatically brought in with proper weapons, pilots, experience/skills and even camo. Players will not be able to see each other's armies, either. Rules that were enforced on a MekWars server will apply here. For the most part, the battle itself will progress normally within MegaMek.&lt;br /&gt;
&lt;br /&gt;
Following battle, the results are then exported automatically back to the MekWars server, which adds (or subtracts) the resources applicable, removes units that were destroyed and applies any changes to the campaign as a whole such as land exchange. The player is then responsible for repairing and reloading units/buying ammunition, replacing destroyed units and more.&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
	<entry>
		<id>http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1498</id>
		<title>Operation/Ground Incursion</title>
		<link rel="alternate" type="text/html" href="http://www.mekwars.org/mediawiki-1.34.1/index.php?title=Operation/Ground_Incursion&amp;diff=1498"/>
		<updated>2017-02-14T19:11:27Z</updated>

		<summary type="html">&lt;p&gt;Daunt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Incursions form the initial attacks upon a planet, requiring &lt;br /&gt;
&lt;br /&gt;
== Force Description ==&lt;br /&gt;
==== Army Composition ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | BV Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:1Mek icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Meks Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:2Tank icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Vehicles Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:3Infantry icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Infantry Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | [[File:4Aero icon.png|72px]]&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Aeros Allowed&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Unit Restrictions ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Unit BV&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Max Tonnage Per Unit&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Minimum Walking MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Mimumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Maxiumum Jumping MP&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Operation Description ==&lt;br /&gt;
==== Valid Targets ====&lt;br /&gt;
*Any Non-capital World&lt;br /&gt;
&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
*Random Deployment&lt;br /&gt;
*Chance for Deep&lt;br /&gt;
*Chance for one army center and one army edge&lt;br /&gt;
&lt;br /&gt;
==== Combatant Requirements ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Experience Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Rating Range&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Unlimited&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Attack Range (LY)&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Target Planet Hold %&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Influence Cost&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Payout ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 75px; height:40px;&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 40%&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Winner&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Loser&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Attacker&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight: bold; width: 200px; font-size:16pt;&amp;quot; | Defender&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Land Exchange&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base C-Bill Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Influence Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Base Experience Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;height:20px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | Reward Points Payout&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; font-size:12pt;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base values are further modified by win or loss, unit losses and other various modifiers.&lt;br /&gt;
&lt;br /&gt;
== Operations ==&lt;br /&gt;
&lt;br /&gt;
{{OperationsNav}}&lt;/div&gt;</summary>
		<author><name>Daunt</name></author>
		
	</entry>
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