Difference between revisions of "MekWars"
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− | MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts. | + | MekWars is a [[campaign|campaign]] engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts. |
+ | TubeAlloy has started a section for [[MekWars_Developers | developers]]. | ||
+ | |||
+ | As I work on them, I will be documenting the various MekWars [[MW_Commands | Commands]] | ||
+ | |||
+ | For you budding SOs, here is tutorial on [[MW_ServerTutorial | how to build a server]]. | ||
== History == | == History == | ||
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* Torren | * Torren | ||
* BarukKhazad! | * BarukKhazad! | ||
+ | * TubeAlloy |
Latest revision as of 11:27, 13 June 2016
MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts.
TubeAlloy has started a section for developers.
As I work on them, I will be documenting the various MekWars Commands
For you budding SOs, here is tutorial on how to build a server.
History
MekWars is a fork of McWizards MegaMek.NET campaign engine. In 2004 or so, urgru and Torren forked the project, and Orca and Vertigo set up the first server at mekwars.org.
Currently, the team consists of:
- Spork
- Torren
- BarukKhazad!
- TubeAlloy