Difference between revisions of "Constants"
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'''Unit Types (MegaMek)''' (defined in megamek.common.UnitType) | '''Unit Types (MegaMek)''' (defined in megamek.common.UnitType) | ||
− | + | Mek: 0 | |
− | Mek: 0 | + | Vehicle: 1 |
− | + | Battle Armor: 2 | |
− | Vehicle: 1 | + | Infantry: 3 |
− | + | Protomek: 4 | |
− | Battle Armor: 2 | + | VTOL: 5 |
− | + | Naval: 6 | |
− | Infantry: 3 | + | Gun Emplacement: 7 |
− | + | Conventional Fighter: 8 | |
− | Protomek: 4 | + | Aero: 9 |
− | + | Small Craft: 10 | |
− | VTOL: 5 | + | Dropship: 11 |
− | + | Jumpship: 12 | |
− | Naval: 6 | + | Warship: 13 |
− | + | Space Station: 14 | |
− | Gun Emplacement: 7 | ||
− | |||
− | Conventional Fighter: 8 | ||
− | |||
− | Aero: 9 | ||
− | |||
− | Small Craft: 10 | ||
− | |||
− | Dropship: 11 | ||
− | |||
− | Jumpship: 12 | ||
− | |||
− | Warship: 13 | ||
− | |||
− | Space Station: 14 | ||
Revision as of 06:32, 16 February 2017
MekWars and MegaMek have some constants that are used a lot both in the code and in the CLI.
Unit Types (MegaMek) (defined in megamek.common.UnitType)
Mek: 0 Vehicle: 1 Battle Armor: 2 Infantry: 3 Protomek: 4 VTOL: 5 Naval: 6 Gun Emplacement: 7 Conventional Fighter: 8 Aero: 9 Small Craft: 10 Dropship: 11 Jumpship: 12 Warship: 13 Space Station: 14
Unit Types (MekWars) (defined in mekwars.common.Unit)
Please note, that since these conflict with the MegaMek constants, I will probably make a move to drop these
Mek: 0
Vehicle: 1
Infantry: 2
Protomek: 3
Battle Armor: 4
Aero: 5
Quad: 6
MekWarrior: 7
Unit Weights (defined in mekwars.common.Unit)
Light: 0
Medium: 1
Heavy: 2
Assault: 3