Difference between revisions of "Constants"
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
− | + | ;Unit Types (MekWars) | |
+ | :(defined in mekwars.common.Unit) | ||
+ | :''Please note, that since these conflict with the MegaMek constants, I will probably make a move to drop these'' | ||
+ | :Mek: 0 | ||
+ | :Vehicle: 1 | ||
+ | :Infantry: 2 | ||
+ | :Protomek: 3 | ||
+ | :Battle Armor: 4 | ||
+ | :Aero: 5 | ||
+ | :Quad: 6 | ||
+ | :MekWarrior: 7 | ||
− | |||
− | + | ;Unit Weights | |
− | + | :(defined in mekwars.common.Unit) | |
− | + | :Light: 0 | |
− | + | :Medium: 1 | |
− | + | :Heavy: 2 | |
− | + | :Assault: 3 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Light: 0 | ||
− | |||
− | Medium: 1 | ||
− | |||
− | Heavy: 2 | ||
− | |||
− | Assault: 3 |
Revision as of 06:34, 16 February 2017
MekWars and MegaMek have some constants that are used a lot both in the code and in the CLI.
- Unit Types (MegaMek)
- (defined in megamek.common.UnitType)
- Mek: 0
- Vehicle: 1
- Battle Armor: 2
- Infantry: 3
- Protomek: 4
- VTOL: 5
- Naval: 6
- Gun Emplacement: 7
- Conventional Fighter: 8
- Aero: 9
- Small Craft: 10
- Dropship: 11
- Jumpship: 12
- Warship: 13
- Space Station: 14
- Unit Types (MekWars)
- (defined in mekwars.common.Unit)
- Please note, that since these conflict with the MegaMek constants, I will probably make a move to drop these
- Mek: 0
- Vehicle: 1
- Infantry: 2
- Protomek: 3
- Battle Armor: 4
- Aero: 5
- Quad: 6
- MekWarrior: 7
- Unit Weights
- (defined in mekwars.common.Unit)
- Light: 0
- Medium: 1
- Heavy: 2
- Assault: 3