Difference between revisions of "MekWars"
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(Created page with "MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program con...") |
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MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts. | MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts. | ||
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+ | == History == | ||
+ | MekWars is a fork of McWizards MegaMek.NET campaign engine. In 2004 or so, urgru and Torren forked the project, and Orca and Vertigo set up the first server at mekwars.org. | ||
+ | |||
+ | Currently, the team consists of: | ||
+ | |||
+ | * Spork | ||
+ | * Torren | ||
+ | * BarukKhazad! |
Revision as of 07:06, 13 November 2015
MekWars is a campaign engine wrapping around the MegaMek game engine. I will be using this page and linked pages to document how to set up a server and to explain program concepts.
History
MekWars is a fork of McWizards MegaMek.NET campaign engine. In 2004 or so, urgru and Torren forked the project, and Orca and Vertigo set up the first server at mekwars.org.
Currently, the team consists of:
- Spork
- Torren
- BarukKhazad!