Difference between revisions of "Testoperationtable"
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| style="text-align: center; font-size:12pt;" | Any | | style="text-align: center; font-size:12pt;" | Any | ||
|- | |- | ||
− | | style="text-align: center; font-size:12pt;height:20px;" | | + | | style="text-align: center; font-size:12pt;height:20px;" | [[File:1Mek icon.png|72px]] |
− | |||
− | |||
− | |||
− | |||
− | |||
| style="text-align: center; font-size:12pt;" | Meks Allowed | | style="text-align: center; font-size:12pt;" | Meks Allowed | ||
| style="text-align: center; font-size:12pt;" | Unlimited | | style="text-align: center; font-size:12pt;" | Unlimited | ||
| style="text-align: center; font-size:12pt;" | Unlimited | | style="text-align: center; font-size:12pt;" | Unlimited | ||
|- | |- | ||
− | | style="text-align: center; font-size:12pt;height:20px;" | | + | | style="text-align: center; font-size:12pt;height:20px;" | [[File:2Tank icon.png|72px]] |
| style="text-align: center; font-size:12pt;" | Vehicles Allowed | | style="text-align: center; font-size:12pt;" | Vehicles Allowed | ||
| style="text-align: center; font-size:12pt;" | 0-4 | | style="text-align: center; font-size:12pt;" | 0-4 | ||
| style="text-align: center; font-size:12pt;" | Unlimited | | style="text-align: center; font-size:12pt;" | Unlimited | ||
|- | |- | ||
− | | style="text-align: center; font-size:12pt;height:20px;" | | + | | style="text-align: center; font-size:12pt;height:20px;" | [[File:3Infantry icon.png|72px]] |
| style="text-align: center; font-size:12pt;" | Infantry Allowed | | style="text-align: center; font-size:12pt;" | Infantry Allowed | ||
| style="text-align: center; font-size:12pt;" | 0-1 | | style="text-align: center; font-size:12pt;" | 0-1 | ||
| style="text-align: center; font-size:12pt;" | 0-2 | | style="text-align: center; font-size:12pt;" | 0-2 | ||
|- | |- | ||
− | | style="text-align: center; font-size:12pt;height:20px;" | | + | | style="text-align: center; font-size:12pt;height:20px;" | [[File:4Aero icon.png|72px]] |
| style="text-align: center; font-size:12pt;" | Aeros Allowed | | style="text-align: center; font-size:12pt;" | Aeros Allowed | ||
| style="text-align: center; font-size:12pt;" | 0 | | style="text-align: center; font-size:12pt;" | 0 | ||
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== Operation Description == | == Operation Description == | ||
==== Valid Targets ==== | ==== Valid Targets ==== | ||
+ | *Factory Worlds | ||
+ | *Non-Factory Worlds | ||
+ | |||
+ | ==== Deployment ==== | ||
+ | *Random Deployment | ||
+ | *Chance for Deep | ||
+ | *Chance for one army center and one army edge | ||
+ | |||
+ | ==== Combatant Requirements ==== | ||
+ | {| class="wikitable" | ||
+ | ! style="text-align: center; font-weight: bold; width: 75px; height:40px;" | | ||
+ | ! style="text-align: center; font-weight: bold; width: 40%" | | ||
+ | ! style="text-align: center; font-weight: bold; width: 200px; font-size:16pt;" | Attacker | ||
+ | ! style="text-align: center; font-weight: bold; width: 200px; font-size:16pt;" | Defender | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Experience Range | ||
+ | | style="text-align: center; font-size:12pt;" | Any | ||
+ | | style="text-align: center; font-size:12pt;" | Any | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Rating Range | ||
+ | | style="text-align: center; font-size:12pt;" | Any | ||
+ | | style="text-align: center; font-size:12pt;" | Any | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Target Planet Hold % | ||
+ | | style="text-align: center; font-size:12pt;" | 20+% | ||
+ | | style="text-align: center; font-size:12pt;" | | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Influence Cost | ||
+ | | style="text-align: center; font-size:12pt;" | 50 | ||
+ | | style="text-align: center; font-size:12pt;" | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | == Rewards == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | | | + | ! style="text-align: center; font-weight: bold; width: 75px; height:40px;" | |
− | | | + | ! style="text-align: center; font-weight: bold; width: 40%" | |
− | | | + | ! style="text-align: center; font-weight: bold; width: 200px; font-size:16pt;" | Winner |
− | | | + | ! style="text-align: center; font-weight: bold; width: 200px; font-size:16pt;" | Loser |
− | | | + | |- |
− | | | + | | style="text-align: center; font-size:12pt;height:20px;" | |
− | | | + | | style="text-align: center; font-size:12pt;" | Base Land Exchange |
+ | | style="text-align: center; font-size:12pt;" | +15% | ||
+ | | style="text-align: center; font-size:12pt;" | -15% | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Base C-Bill Reward | ||
+ | | style="text-align: center; font-size:12pt;" | 10,500 | ||
+ | | style="text-align: center; font-size:12pt;" | 8,000 | ||
+ | |- | ||
+ | | style="text-align: center; font-size:12pt;height:20px;" | | ||
+ | | style="text-align: center; font-size:12pt;" | Reward Points Rewards | ||
+ | | style="text-align: center; font-size:12pt;" | 2 | ||
+ | | style="text-align: center; font-size:12pt;" | 1 | ||
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|} | |} |
Latest revision as of 14:54, 8 February 2017
Ground incursion involves an attack by 4 or more "combat units" (Meks or Vehicles). Operation allows for Meks, Vehicles and Infantry to be used. Requires the attacker hold at least 20 percent of the target planet.
Contents
Force Description
Army Composition
Attacker | Defender | ||
---|---|---|---|
BV Range | Any | Any | |
Meks Allowed | Unlimited | Unlimited | |
Vehicles Allowed | 0-4 | Unlimited | |
Infantry Allowed | 0-1 | 0-2 | |
Aeros Allowed | 0 | 0 |
Unit Restrictions
Attacker | Defender | ||
---|---|---|---|
Max Tonnage Per Unit | 100 | 100 | |
Minimum Walking MP | 0 | 0 | |
Mimumum Jumping MP | 0 | 0 | |
Maxiumum Jumping MP | 99 | 99 |
Operation Description
Valid Targets
- Factory Worlds
- Non-Factory Worlds
Deployment
- Random Deployment
- Chance for Deep
- Chance for one army center and one army edge
Combatant Requirements
Attacker | Defender | ||
---|---|---|---|
Experience Range | Any | Any | |
Rating Range | Any | Any | |
Target Planet Hold % | 20+% | ||
Influence Cost | 50 |
Rewards
Winner | Loser | ||
---|---|---|---|
Base Land Exchange | +15% | -15% | |
Base C-Bill Reward | 10,500 | 8,000 | |
Reward Points Rewards | 2 | 1 |