Difference between revisions of "Main Page"
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The MekWars 3025 Campaign (aka MegaMekNET) is an online game that allows people to arrange and play MegaMek (based on the Classic BattleTech boardgame) in a fully-featured, persistent campaign context. | The MekWars 3025 Campaign (aka MegaMekNET) is an online game that allows people to arrange and play MegaMek (based on the Classic BattleTech boardgame) in a fully-featured, persistent campaign context. | ||
− | Play as a Commander in a Great House, a Periphery raider or a Mercenary, taking part in an epic futuristic war for supremacy of the known galaxy. Fight for your faction, defend Davion's ideals or Kurita's honor. Win battles involving hundreds of tons of war machines, tanks, and infantry. Test your mettle against human opponents in desert, boggy, arctic and urban battlefields across hundreds of planets in the Inner Sphere. | + | Play as a Commander in a Great House, a Periphery raider or a Mercenary, taking part in an epic futuristic war for supremacy of the known galaxy. Fight for your faction, defend Davion's ideals or Kurita's honor. Win battles involving hundreds of tons of war machines, tanks, and infantry. Test your mettle against human opponents in desert, boggy, arctic and urban battlefields across hundreds of planets in the Inner Sphere. |
+ | |||
+ | === Server History === | ||
+ | The MegaMekNet server has been running since 2002, and as such is the longest-running online BattleTech server. For the recent history of the server, see our [[Past Cycles|past cycles]] and the [[Current Cycle|current cycle]]. | ||
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+ | ---- | ||
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+ | === <span style="color:#FF000F">News</span> === | ||
+ | Finally! Unfortunately, the reality of this project is that people come and go. We had a beautiful wiki design, but the guy who designed it has not been seen in some time. So the design did not survive a software upgrade. | ||
+ | |||
+ | Bear with me as I get things working again. | ||
+ | |||
+ | ---- | ||
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__TOC__ | __TOC__ | ||
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− | === | + | | style="width:50%; padding: 10px" valign="top"| |
+ | === Concepts === | ||
+ | * '''[[Resources|Resources in MekWars]] | ||
+ | * '''[[Units]] | ||
+ | * '''[[Terminology]] | ||
+ | * '''[[Hangars & Rules|Hangars]] | ||
+ | * '''[[Battling]] | ||
+ | * '''[[Production]] | ||
+ | * '''[[Map]] | ||
+ | * '''[[Victory]] | ||
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=== The Basics === | === The Basics === | ||
* You will need to install the software to play. See the [[installation procedure]] if you haven't already done this. | * You will need to install the software to play. See the [[installation procedure]] if you haven't already done this. | ||
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[[Getting_Started|... read more ...]] | [[Getting_Started|... read more ...]] | ||
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− | === | + | === Current MegaMekNET Cycle === |
+ | Here, we will place information about the current cycle. | ||
+ | |||
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+ | | style="width:50%; padding: 10px" valign="top" | | ||
+ | === Resources & Links === | ||
+ | * [https://www.mekwars.org/forum/index.php MegaMek Forums] | ||
+ | * [[Planetary Terrain]] | ||
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+ | === Extras === | ||
+ | |||
|} | |} |
Latest revision as of 17:01, 2 September 2021
The MekWars 3025 Campaign (aka MegaMekNET) is an online game that allows people to arrange and play MegaMek (based on the Classic BattleTech boardgame) in a fully-featured, persistent campaign context.
Play as a Commander in a Great House, a Periphery raider or a Mercenary, taking part in an epic futuristic war for supremacy of the known galaxy. Fight for your faction, defend Davion's ideals or Kurita's honor. Win battles involving hundreds of tons of war machines, tanks, and infantry. Test your mettle against human opponents in desert, boggy, arctic and urban battlefields across hundreds of planets in the Inner Sphere.
Server History
The MegaMekNet server has been running since 2002, and as such is the longest-running online BattleTech server. For the recent history of the server, see our past cycles and the current cycle.
News
Finally! Unfortunately, the reality of this project is that people come and go. We had a beautiful wiki design, but the guy who designed it has not been seen in some time. So the design did not survive a software upgrade.
Bear with me as I get things working again.
Contents
|
Concepts
|
The Basics
|
Current MegaMekNET CycleHere, we will place information about the current cycle.
|
Resources & Links
|
Extras |