Difference between revisions of "Category:MekWars mechanisms"
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These are the core mechanics at work in Mekwars. | These are the core mechanics at work in Mekwars. | ||
− | * [[CBills]] - One form of reward; you use CBills to hire Mercs, buy replacement units, and bribe or compensate teammates. | + | * [[http://www.sarna.net/wiki/C-Bill CBills]] - One form of reward; you use CBills to hire Mercs, buy replacement units, and bribe or compensate teammates. |
* [[Components]] - Used to manufacture units. | * [[Components]] - Used to manufacture units. | ||
* [http://en.wikipedia.org/wiki/Elo_rating_system ELO] - Short version: a rating system designed to take into account players of differing records. | * [http://en.wikipedia.org/wiki/Elo_rating_system ELO] - Short version: a rating system designed to take into account players of differing records. |
Revision as of 13:15, 15 February 2013
--Klingon (talk) 09:26, 15 February 2013 (PST)
These are the core mechanics at work in Mekwars.
- [CBills] - One form of reward; you use CBills to hire Mercs, buy replacement units, and bribe or compensate teammates.
- Components - Used to manufacture units.
- ELO - Short version: a rating system designed to take into account players of differing records.
- Flu (influence) - An activity limit of sorts, it ensures that players can not simply go berserk, launching attack after attack.
- RPs (Reward Points) - Another reward for completing missions, you spend RPs to repair units, instantly gain flu, and purchase units.
- Tick - Every fifteen minutes, the server will administrate new production, check for auto-production, and perform other administrative tasks.
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