MW Factions
Jump to navigation
Jump to search
Factions are the MekWars equivalent of teams. Players in the same faction share resources, such as components and bays, and have a faction-specific dedicated Chat channel.
For MegaMekNET-specific Faction information, check here.
Factions are defined at initial server start in data/factions.xml. A sample faction entry, taken from the default factions.xml shipped with MekWars is as follows:
<FACTION> <NAME>Davion</NAME> <MONEY>180</MONEY> <COLOR>#808000</COLOR> <ABBREVIATION>D</ABBREVIATION> <LOGO>http://www.megamek.com/NoLogo.jpg</LOGO> <ID>0</ID> </FACTION>
There is more that could be in this file, though, as noted by factions.dtd:
<!ELEMENT ABBREVIATION (#PCDATA)> <!ELEMENT BASEGUNNER (#PCDATA)> <!ELEMENT BASEPILOT (#PCDATA)> <!ELEMENT COLOR (#PCDATA)> <!ELEMENT CONQUERABLE (#PCDATA)> <!ELEMENT INHOUSEATTACKS (#PCDATA)> <!ELEMENT ISMERCENARY (#PCDATA)> <!ELEMENT LOGO (#PCDATA)> <!ELEMENT MAYUSEBM (#PCDATA)> <!ELEMENT MONEY (#PCDATA)> <!ELEMENT NAME (#PCDATA)> <!ELEMENT CONQUERABLE (#PCDATA)> <!ELEMENT INHOUSEATTACKS (#PCDATA)> <!ELEMENT HOUSEPLAYERCOLOR (#PCDATA)> <!ELEMENT DEFECTTO (#PCDATA)> <!ELEMENT DEFECTFROM (#PCDATA)> <!ELEMENT ISNEWBIE (#PCDATA)>
Once a faction has been created, it can be edited from the Faction Configuration menu within MekWars (Server Configs -> Faction Configuration)
There are many options in this menu: