Constants

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Revision as of 06:29, 16 February 2017 by Spork (talk | contribs)
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MekWars and MegaMek have some constants that are used a lot both in the code and in the CLI.


Unit Types (MegaMek) (defined in megamek.common.UnitType)

Mek: 0

Vehicle: 1

Battle Armor: 2

Infantry: 3

Protomek: 4

VTOL: 5

Naval: 6

Gun Emplacement: 7

Conventional Fighter: 8

Aero: 9

Small Craft: 10

Dropship: 11

Jumpship: 12

Warship: 13

Space Station: 14


Unit Types (MekWars) (defined in mekwars.common.Unit)

Please note, that since these conflict with the MegaMek constants, I will probably make a move to drop these

Mek: 0

Vehicle: 1

Infantry: 2

Protomek: 3

Battle Armor: 4

Aero: 5

Quad: 6

MekWarrior: 7


Unit Weights (defined in mekwars.common.Unit)

Light: 0

Medium: 1

Heavy: 2

Assault: 3