Pilot Skills
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There are several skills pilots can take to increase their effectiveness. A new pilot may sometimes start with some upgrades, but generally upgrading these skills requires Pilot XP.
Contents
Combat
Gunnery Skill
- XP Cost:
- Effect:
- BV Modifier:
Natural Aptitude: Gunnery
- XP Cost: 100
- Effect: Your gunnery skill may be improved to be 2 better than your piloting skill, instead of being forced to keep them within 1 of each other(e.g., you can upgrade a 4/5 pilot to 3/5, instead of needing to make them 4/4 and then 3/4)
- BV Modifier: None
Melee Specialist
- XP Cost: 100?
- Effect: ???
- BV Modifier: ???
Piloting
Piloting Skill
- XP Cost: 100, plus 100 for each piloting/gunnery skill upgrade you have already taken.
- Effect: Your pilot's in-game piloting skill is improved by 1.
- BV Modifier: +15%
Natural Aptitude: Piloting
- XP Cost: 100
- Effect: Your piloting skill may be improved to be 2 better than your gunnery skill, instead of being forced to keep them within 1 of each other(e.g., you can upgrade a 4/3 pilot to 4/2, instead of needing to make them 3/3 and then 3/2)
- BV Modifier: None
Maneuvering Ace
- XP Cost: 150? (Biped Mechs only)
- Effect: You may sidestep like a quad Mech.
- BV Modifier: ???
Dodge Maneuver
- XP Cost: 100?
- Effect: You may forego physical attacks to instead gain a defensive bonus against physical attacks this round.
- BV Modifier: ???
Pain Resistance
- XP Cost: 100?
- Effect: Reduced damage on ammo explosions?
- BV Modifier: ???
Campaign
Astech
- XP Cost: 100
- Effect: Dramatically reduced repair costs for this unit.
- BV Modifier: Nil
Survivalist
- XP Cost: 30
- Effect: Increased chance of pilot survival if the pilot ejects in combat
- BV Modifier: Nil