Difference between revisions of "Template:OperationTable"
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| rowspan="4" style="text-align: center; font-weight: bold; font-size:10pt;" | ''Periphery'' | | rowspan="4" style="text-align: center; font-weight: bold; font-size:10pt;" | ''Periphery'' | ||
| style="text-align: center;" | [[Operation/Counter-Piracy Incursion|Counter-Piracy Incursion]] | | style="text-align: center;" | [[Operation/Counter-Piracy Incursion|Counter-Piracy Incursion]] | ||
− | | | The Incursion attack against the Periphery. Pays well and has higher salvage percentage for the attacker. | + | | | The Incursion attack against the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. |
|- | |- | ||
| style="text-align: center;" | [[Operation/Counter-Piracy Assault|Counter-Piracy Assault]] | | style="text-align: center;" | [[Operation/Counter-Piracy Assault|Counter-Piracy Assault]] | ||
− | | | The Assault attack against the Periphery: Pays well and has higher salvage percentage for the attacker. | + | | | The Assault attack against the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. |
|- | |- | ||
| style="text-align: center;" | [[Operation/Pirate Foray|Pirate Foray]] | | style="text-align: center;" | [[Operation/Pirate Foray|Pirate Foray]] | ||
− | | | The Incursion attack by the Periphery. Pays well and has higher salvage percentage for the attacker. | + | | | The Incursion attack by the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. |
|- | |- | ||
| style="text-align: center;" | [[Operation/Pirate Onslaught|Pirate Onslaught]] | | style="text-align: center;" | [[Operation/Pirate Onslaught|Pirate Onslaught]] | ||
− | | | The Assault attack by the Periphery: Pays well and has higher salvage percentage for the attacker. | + | | | The Assault attack by the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. |
|- | |- | ||
| rowspan="3" style="text-align: center; font-weight: bold; font-size:10pt;" | ''Aero'' | | rowspan="3" style="text-align: center; font-weight: bold; font-size:10pt;" | ''Aero'' |
Revision as of 10:13, 15 February 2017
Operation Type | Operation | Description |
---|---|---|
Training | Ground Tutorial | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction. |
Aero Tutorial | Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction. | |
Incursion | Drop Incursion | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet. Typically 2 or 3 Drop Incursions are required to allow Ground operations. |
Ground Incursion | An attack by 4 or more units. Requires the attacker to have at least some foothold on the planet. | |
Assault | Drop Assault | An attack by 4 meks or more. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land. A single Drop assault conquers enough land to allow ground operations. |
Ground Assault | An attack by 4 or more units. Requires the attacker to have at least some foothold on the planet. | |
Capital Assault | Capital Drop Assault | An attack by 4 meks or more, for capital worlds only. No Vehicles or infantry allowed. Used to establish a beachhead on the planet and take a significant portion of the land. |
Capital Ground Assault | An attack by 4 or more units, for capital worlds only. Requires the attacker to have at least some foothold on the planet. | |
Periphery | Counter-Piracy Incursion | The Incursion attack against the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. |
Counter-Piracy Assault | The Assault attack against the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. | |
Pirate Foray | The Incursion attack by the Periphery. Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. | |
Pirate Onslaught | The Assault attack by the Periphery: Pays well and has higher salvage percentage for the attacker. Minimum of 4 minimum units. | |
Aero | Aero Sortie | An aerospace-only attack of 2 or more aero units. |
Pirate Sortie | Aerospace-only attack of pirates involving 2 or more aero units. | |
Black Water Navy | Large-scale aero battle involving assault drop ships. |