Assault Operations are high risk / high reward attacks that are only accessible to experienced players. A ground assault is a larger-scale attack mission, that requires an secure foothold to conduct. Thanks to a previously-established beachhead from previous missions, Ground Incursions and Ground Assaults allow for a wider range of units, including vehicles and infantry.
Force Description
Army Composition
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Attacker
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Defender
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BV Range
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Unlimited
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Unlimited
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Meks Allowed
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Unlimited
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Unlimited
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Vehicles Allowed
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Unlimited
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Unlimited
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Infantry Allowed
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Unlimited
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Unlimited
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Aeros Allowed
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0
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0
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Unit Restrictions
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Attacker
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Defender
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Max Unit BV
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Unlimited
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Unlimited
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Max Tonnage Per Unit
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100
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100
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Minimum Walking MP
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0
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0
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Mimumum Jumping MP
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0
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0
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Maxiumum Jumping MP
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Unlimited
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Unlimited
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Operation Description
Valid Targets
Deployment
- Random Deployment
- Chance for Deep
- Chance for one army center and one army edge
Combatant Requirements
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Attacker
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Defender
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|
Experience Range
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Unlimited
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Unlimited
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Rating Range
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Unlimited
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Unlimited
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Attack Range (LY)
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30
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Target Planet Hold %
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20
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Influence Cost
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30
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Payout
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Winner
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Loser
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Attacker
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Defender
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Land Exchange*
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11
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|
|
|
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Base C-Bill Payout
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|
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2000
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2000
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Base Influence Payout
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|
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0
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50
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Base Experience Payout
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|
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30
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30
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Reward Points Payout
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2
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|
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Base values are further modified by win or loss, unit losses and other various modifiers.
*Land Exchange values based on a 4,000 BV battle and equal rating opponents. These can be more or less with higher/lower BV battles and differences in rating.
Operations
Operation Type
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Operation
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Description
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Training
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Tutorial
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Training mission used to gain the necessary experience to graduate from Solaris and join a campaign faction.
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Skirmish
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Patrol
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A basic combat operation with no land exchange or units taken
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Assault
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Conquer
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An attack used to take land.
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Pillage
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Raid
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An attack used to raid a factory world to capture a unit.
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Aero
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There are no Aero operations this cycle
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